Basic filtering to reduce hum, hiss and fan noise
Current high-pass cutoff: 150 Hz (Light 80 / Medium 150 / Strong 250).
WAV is uncompressed and much larger than MP3; choose MP3 128 kbps if you need a small file.
The Audio Noise Reduction tool applies a high-pass filter that weakens everything below a chosen frequency. That reduces background noise concentrated in the low end, such as electrical hum, fan rumble, air-conditioning drone, and low room vibration. It is deliberately simple, and the red notice at the top of the page says so: this is basic filtering, not an AI noise-reduction algorithm that can tell speech from noise. It can do almost nothing about noise that shares the voice's frequency range (street chatter, other people talking, keyboard clicks, high hiss), and it cannot fix clipping or echo. Treat it as a light tool for removing low-frequency rumble.
The filter's cutoff is one of three fixed values: 80 Hz for 'Light', 150 Hz for 'Medium' and 250 Hz for 'Strong'. (Earlier versions used 80, 200 and 320 Hz; the 200 Hz default could cut into the fundamentals of some male voices, so the values were lowered.) Sound below the cutoff is progressively attenuated. So 'Light' removes little beyond the deepest rumble, while 'Strong' also cuts into some of the bass. A usage scenario: you recorded a talk on your phone in a quiet room and hear a steady low hum on playback. Try 'Medium' first; if the hum is still there, try 'Strong' while listening for whether the voice has become thin. Note that a large part of an adult male speaking voice sits around 100 to 200 Hz, so even after the reduction the 250 Hz of 'Strong' can make a voice sound thinner, and it is not wise to push the slider to the maximum by default. How it sounds varies from recording to recording, and we have no effectiveness figures to quote.
Because the tool only affects low frequencies. If the noise is hiss, keyboard clatter, or crowd chatter, it overlaps the voice range and a high-pass filter cannot remove it. That calls for dedicated noise-reduction software, or avoiding the noise at recording time.
The cutoff is probably too high and is cutting into the real low-frequency content of the sound. Go back to 'Light' or 'Medium' and run it again. Each run starts from the file you uploaded, so effects do not stack.
By default the processed sound is written straight to an uncompressed WAV (16-bit or 32-bit float). That needs no extra encoder and avoids another lossy compression step, at the cost of file size. If you need a small file, pick 'MP3 128 kbps' under 'Output format'.
The upload box accepts audio files only. Extract the audio from the video with another tool first, then process that.
Everything happens in your browser. The file is read into memory, decoded with the browser's built-in audio API, filtered, and written out as a WAV (or encoded to MP3 by the bundled lamejs if you choose that). Looking at the code, the tool makes no request that uploads audio to a server and does not download any processing core from outside. The result is played and downloaded through a temporary local link that is released when you change files or leave the page.