iOS/Android app icon size specifications
These are the core, commonly used icon size specs for development. Apple and Google occasionally adjust the exact requirements with OS updates, so before submitting to the app stores, check Apple's Human Interface Guidelines and Google's Material Design documentation for the latest standards.
The App Icon Size Guide is a static cheat sheet listing the most commonly needed icon pixel sizes for iOS and Android apps, along with what each is used for, so you can check it while preparing your icon assets. It's reference material only. The page has no upload, resizing or automatic multi-size generation, and it doesn't check whether your image meets the requirements. You'll export these sizes yourself from a design tool or a development tool.
iOS sizes are points multiplied by scale. An iPhone home screen icon is 60pt, so on an @3x screen it's 60×3 = 180 pixels and on an @2x screen 120 pixels. The iPad Pro's 83.5pt @2x is 167 pixels, Spotlight at 40pt @2x is 80 pixels, and Settings at 29pt is 87 pixels @3x or 58 pixels @2x. The 1024×1024 icon is for the App Store listing, and the page notes it can't contain transparency. The Android sizes map to screen density buckets: mdpi 48, hdpi 72, xhdpi 96, xxhdpi 144 and xxxhdpi 192 pixels, while the Google Play listing icon is 512×512. The Adaptive Icon foreground and background layers are 432×432, and the page says the visible area is usually about the central 66%, so keep important content near the middle where different device masks won't crop it.
The page notes that the 1024×1024 listing icon cannot contain transparency. In practice that means exporting with an opaque background that fills the whole image instead of leaving transparent corners. The system handles rounding, so don't draw rounded corners onto the artwork yourself.
An adaptive icon stacks a foreground and a background layer, and the system crops them with a mask whose shape varies (circle, rounded square and so on). The page says the visible area is about the central 66%, so the important part of your logo should sit within that center region because edges may be cut off.
Not necessarily. Modern tooling can often generate the sizes from one large master image, for example Xcode's asset catalog and Android Studio's image asset wizard. This page tells you what each size is for, so nothing gets missed when you do need to prepare them manually. Which sizes you must supply ultimately depends on your toolchain.
It doesn't directly. The sizes here are icon pixel specifications, while the screen resolution reference covers display resolution standards. They serve different purposes.
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